Page 32 - CATHECT DIGITAL 2020
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                                                                                       Conclusions


                                                                                       After carrying out this investigation, it was found that a part of
                                                                                       the students like to play action video games since it draws
                                                                                       their attention or had some influence
                                                                                       The project had already been developed in the heart of the
                                                                                       María school but had some changes due to the pandemic that
                                                                                       is currently occurring. Thanks to the precise formulation of
                                                                                       the questions and the answers of the students, it was possible
                                                                                       to demonstrate that the eighth graders are good to work as
                                                                                       they are willing to learn new topics


                                                                                       It was also  evident  that  before the  quarantine most  of the
                                                                                       eighth grade students already gambled excessively and
                                                                                       already in the quarantine it was evidenced that 33% of the

                                                                                       students played for more than 8 hours what is considered to
                                                                                       play excessively, some students they had very little knowledge
                                                                                       about the consequences that these can bring. Dulce Corazón
                                                                                       de Maria school should work a little more on these issues and
                                                                                       talk with the children, which is where this addiction occurs
                                                                                       most
                                                                                       The project not only helped young people understand a topic
                                                                                       like this, it can also help parents to spend more time with their
                                                                                       children and become aware of how they do not spend time
                                                                                       with their children


                                                                                       Acknowledgment


          ABSTRACT                                                                     First of all, I want to thank god for allowing me to have such
                                                                                       incredible family and friends, Thanks to my teacher Deissy
                                                                                       who helped me in the development process of this project, I
          It was possible to show that before the quarantine most of the               want to thank my parents Carlos and Angela for being a
          students were already playing video games excessively and in                 fundamental part of my life and for always being there for me
          the quarantine it can be noted that 33% played more than 8                   when I need them, I want to thank my classmates and friends
          hours what is considered to play excessively.                                from the eleventh-grade for sharing half of their life with me,
          It was also possible to show that eighth grade students already              I have learned a lot with all of them and from them. I thank
          knew  about the  existence  of some  diseases caused  by                     life for placing me where I am and for letting me share with
          addiction to video games. I can also see that some students                  the people I have shared with.
          did poorly before academically  for overdoing playing video
          games and not fulfilling their obligations. According to the
          students' responses, 83%  of  the  students feel  happy when
          playing video games because they feel that they are at the age
          to take  advantage  of  video  games and play  to the fullest. a
          small part of the students have a strict schedule to play and do
          their duties as parents scold them for overdoing the game.


          Discussion


          One of the benefits from the project is that people who have
          little knowledge about diseases and what an addiction to
          video games were informed about them. To know more about
          videogames, addiction to videogames and diseases related to
          it can help  people,  parents,  in general families to prevent
          them by doing good management of the  time they allow
          themselves or their children to play videogames.Parents can
          be made aware so that their children stop playing excessively
          and can share more with the family, that they go out to play
          sports that benefit them and not be sitting in a chair looking at
          a screen that hurts them.
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